Santa Clara (USA)-based technology company Nvidia (specialists in graphics processing) have made a prediction that the age of games consoles is coming to an end, with cloud gaming (an area which Nvidia have a developing presence in) claimed to be ‘the future’ of home entertainment.
Speaking to VentureBeat, the manager of Nvidia’s ‘GeForce Grid Cloud Gaming’ service Phil Eisler said of the industry’s future: “They say this is the last console, and I am certainly a believer in that. The last one is almost 10 years old now in terms of the technology. As we go through time, the good thing about cloud gaming is it’s going to get better every year. One of the reasons we’re investing in it is we see that there are some issues today, but they’re all solvable and they’re all moving in the right direction. Bandwidth is going up. The cost of server rooms is going down. We’re bringing latency down. The experience will just get better and better every year, to the point where I think it will become the predominant way that people play games.”
He continued: “The average gamer playing on an Xbox today with a standard television is probably experiencing 150 to 200 milliseconds of latency, and that’s what they’re used to playing with every day. People worry about the network latency, but actually, in the whole pipeline, it’s the smallest piece. Our monitors that we work with today are under 10 milliseconds of latency. We think that, working with smart TV manufacturers, we’ll be able to cut that time down. It’s going to be possible very shortly to have a cloud-rendered experience that has lower latency than the current console plus standard television experience.”
While rumours continue surrounding the potential content of the next editions of the Xbox (from Microsoft) and PlayStation (from Sony), and fans of Nintendo anticipate the release of the new Wii U this November, will the next few years become the final ‘wave’ of new console launches in favour of , or is an online connection method just too unreliable to contend with a high-powered and more traditional plug-in-and-play experience?
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