South Park Put Off Game Until 2013
The planned Obsidian/THQ video game South Park: The Stick of Truth has been delayed by its publishers, and is now scheduled to release in ‘early 2013′. Set to be the first licenced South Park console game with full and direct input from the animated comedy’s creators Trey Parker and Matt Stone, it seems as though they are following through on their previous plans to delay the release if they feel it is necessary.
Announced in the THQ annual earnings report, South Park: The Stick of Truth (which was recently revealed by Xbox Marketplace as the game’s title) is now set for release at some point during the ‘fourth quarter’ of the company’s ‘fiscal year 2012-13′. However, the report also noted that the game is now due to also be released on PC as an additional third platform to the already-confirmed consoles Xbox 360 and PlayStation 3.
The ‘fourth quarter’ for THQ is for what would generally be described as ‘Q1′ in most cases, meaning that a release for The Stick of Truth in the first three months of 2013 (1 January-31 March) is now the period in which fans can anticipate a release of the role-playing game, as opposed to the now-unlikely previous plans of ‘late 2012′.
Written and voiced primarily by Parker & Stone, the game is due to feature an appearance and style which makes it seem as though the player is ‘playing an episode’ of the show, with the storyline expected to incorporate a number of well-known one-off and recurring characters from the past, as well as the most popular and background characters from the present.
THQ vice-president Danny Bilson had recently said of how they ‘couldn’t afford’ to mess up on the project’s release date by bringing it to shelves too soon: ”Matt and Trey won’t ship until it’s their vision of this ultimate role playing game, where you’re the new kid in town and it’s like being in a South Park episode.”
The Stick of Truth has been hit by a number of difficult obstacles since being announced in late 2011 (including a number of project staff being made redundant at development company Obsidian Entertainment), and while it seems unlikely that it will now be a direct challenge to the planned new Family Guy game from Activision, the longer window of development time increases the likelihood of a licenced content video game being a match in quality to more original game counterparts. Will South Park (eventually) be one of the few brands to buck the trend?







